Working on UI’s for 2 x Racing Simulators currently, it’s always great seeing analysis around any of these areas — moreso when there’s a historical angle too.
On his excellent (and very deep) F1-focussed Chain Bear Youtube channel, Stuart Taylor takes a look at the development of F1’s TV screen graphics.
He discusses the relevant trends and technical limitations since around 1994 when the sports owners started standardising the visual language, and how the display limitations on older TV’s had to be taken into account.
Some useful insights here, great coffee break watch!
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