Vyxl T-Shirt Design for Retro Rides Weekender 2019

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Always nice seeing real-world results of computer-based design work! Both the client — and Vyxl — are really pleased with the results.

Good luck to David at Retro Rides for his forthcoming event at Goodwood Circuit in the UK.

Hit the link below to snaffle any last-minute tickets (if any remain) where the T-Shirts will be on sale exclusively.

Retro Rides Weekender — Web Store
Retro Rides Weekender — Facebook Page

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There are too many video games. What now? (Polygon)

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Hard-hitting article over at Polygon about the massive increase in game titles released every year, and the challenges facing smaller teams getting their work noticed.

One of the most eye-opening facts Polygon quote is the number of games on Steam nearly doubled year-on-year from 2014 onwards (1,772 in 2014 upto 7,672 in 2017); which equates to around 16 new titles a day currently. The number of games on Nintendo Switch’s eShop also multiplied by a factor of 5 in just a single year.

In a climate where every game is stuffed to the gills with five tiers of colored loot, massive open worlds, reams of optional content and a dozen content patches lurking on the schedule before the core package even hits store shelves, it seems that game developers are battering each other harder than ever before to compete for the attention of games worldwide — Polygon

Vyxl offers services such as Branding, UI and Graphic Design — that will really help your product stand out. That first impression; whether its’ your app store logo, or your UI, is all-important in engaging your players and customers. Get in touch!
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Take a read of the full article over at Polygon:
There are too many video games. What now?

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Vyxl — Rapid brand for Digital Lions

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Vyxl has just completed a rapid one-day brand for Digital Lions; a new UK-based Games Company run by a group of industry veterans.

The branding was created with ‘serious’ and ‘veterans’ as cornerstones of the brand message, and ‘moonlight’ as a brand component which guided the colour palette choice.

As part of this short timescale job; 4K-resolution loading screens for PlayStation4, Xbox One and PC were delivered as well as load screens for leading mobile SKU’s.

Vyxl is looking forward to seeing Digital Lions secure funding for their forthcoming projects in the very near future :)

Article — Designing Adobe’s Evolving Brand System

Sonja Hernandez -Experience Design Manager for Brand + Icon teams at Adobe- explains the process and development of rebranding the icons for Adobes’ Creative Cloud (CC) product family, and reveals the latest changes (hint; it’s not seen in the thumbnail…).

 

UI/Branding Teardown — Project Cars 2

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Fourth in an ongoing series of ‘UI/Branding Teardowns’ at Vyxl. The articles in this series are not intended to be excessively deep, but focus on key aspects of a game titles’ UI and Branding; providing a summary intended for design reference.  Continue reading “UI/Branding Teardown — Project Cars 2”

UI/Branding Teardown — Automobilista

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Third in an ongoing series of ‘UI/Branding Teardowns’ at Vyxl. The articles in this series are not intended to be excessively deep, but focus on key aspects of a game titles’ UI and Branding; providing a summary intended for design reference.  Continue reading “UI/Branding Teardown — Automobilista”

UI/Branding Teardown — Assetto Corsa

13d69c50-ede5-461d-a636-bdb2f8e14988Welcome to the second in an ongoing series of ‘UI/Branding Teardowns’ at Vyxl. The articles in this series are not intended to be excessively deep, but focus on key aspects of a game titles’ UI and Branding; providing a summary intended for design reference.  Continue reading “UI/Branding Teardown — Assetto Corsa”

UI/Branding Teardown — RaceRoom Racing Experience (aka RRRE/R3E)

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Welcome to an ongoing series of ‘UI/Branding Teardowns’ at Vyxl. The articles in this series are not intended to be excessively deep, but focus on key aspects of a game titles’ UI and Branding; providing a summary intended for design reference.  Continue reading “UI/Branding Teardown — RaceRoom Racing Experience (aka RRRE/R3E)”

Gran Turismo Sport: 20 Years of GT

With the imminent release of Gran Turismo Sport, Sony Interactive have released this look-back with the original team discussing their visions and methods.

Racing titles -simulations in particular- are a favourite games genre at Vyxl, and there’s no doubting Gran Turismos’ huge impact and legacy on the ‘simcade’ sector of this market.